Boss Rush
Boss Rush is a personal clock, not the eight-minute raid. One free entry each day. Extra entries need a Boss Rush Ticket. Tickets drop from raids at about 0.5 percent, and the shop has sold them for 150 Raid Tokens or 180 Gems.
A run is three bosses. The pool players name is Eterna, King of Heroes, Moon, and Broccoli. Rewards scale with clear time, not a shared damage meter. Community bands: S+ under 4:00 for 16 rewards, S from 4:00 to 7:00 for 14, then fewer, down to F above 15:00 for 10 rewards. The payout is almost all Boss Rush tokens, about 99.6 percent, with a Moon mythic card near 0.2 percent and Eternal Tree near 0.12 percent.
The shop will sell 50,000 gold for 20 Boss Rush tokens. Skip it. A quoted exchange is 100 Raid Tokens for 125 Boss Rush tokens, the other direction from the ticket price, so read the row you are on. Character faces in that pool have been 3,000 tokens, and Moon's mythic card 1,000. A farm clip's round number is about 600 Gems for three tickets and roughly 100 Raid Tokens back. Do that only after the hourly raid, and not instead of a 1600-Gem unit.
Speed Raid
Speed Raid is a kill timer with a weekly lock: each character can be used once that week, then you wait about 60 minutes to enter again. It is not the 1-to-8 damage raid. Under 2:00 has been 20 rewards, stepping down to 10 rewards if you pass 10:00. Farm clips quote about 4 to 6 Raid Tokens per clear, plus Speed Raid tokens. Shadow Monarch has sat in that shop at about 4,500 Speed Raid tokens. Do not spend regular Raid Tokens there.
Milestones players track: 15 clears for 250 Raid Tokens, 25 for 1,000 Trait Tokens, 50 for 500 Raid Tokens. Fifty clears need fifty usable characters. If the roster is thin, stop at 15.
Hour order after level 15
- Join a full raid in the first 10 minutes of the hour.
- If a character is still unused this week, run one Speed Raid.
- Spend Boss Rush tickets while those are on cooldown.
- Park AFK Place when you stop, especially on a weekend.
Bring a burst kit to Speed Raid and a sustained kit to the eight-minute raid. Boss Rush wants the strongest unit you already own, an assist that is actually awakened, and a pet that casts before a three-boss chain ends.
