Match the map to the clear
Account level gates the real modes: codes at 10, raids at 15, Infinite Mode at 20, Divine Guardian at 100+. XP for that climb comes from Dimensions you can finish, daily quests, and boost timers. Gold is a different wallet. It upgrades cards. Around level 85, gold from maps jumps because card upgrades get expensive. Save that gold for cards from the map you are farming now.
Open PLAY and run the highest Dimension you can clear. A 20-minute wipe on the next map is worse than a clean clear one step down. Cards from the clear you actually finish carry the next bracket. Higher difficulty, especially Nightmare, is the better card table only when you survive it.
Click Start when someone joins. Co-op does not change the card tier, and a September 2026 note says Dimension difficulty scales with your account level rather than with the party. A carry still has to be in a run that started.
Dimension chart from September 2026
This is a community selector list, not the October Extreme revamp. If your PLAY menu disagrees, trust the menu. An older wiki put Demon Dimension at level 16 with a different boss set; this later chart puts it at 5+.
| Dimension | Level | Bosses named on that chart | Card tier |
|---|---|---|---|
| Sword | 1+ | Pica, King of the Night | Common to Rare |
| Titan | 1+ | Colossal Titan, Female Titan | Common to Rare |
| Demon | 5+ | Upper Moon, Muzan | Uncommon to Epic |
| Curse | 10+ | Sukuna, Jogo, Mahito | Rare to Epic |
| Villain | 15+ | All For One, Shigaraki, Nomu | Rare to Epic |
| Fluffy | 20+ | Kaido, Big Mom, Admiral | Epic to Legendary |
| Nardo | 25+ | Madara, Pain, Kaguya | Epic to Legendary |
| Ichini | 30+ | Aizen, Yamamoto, Yhwach | Epic to Legendary |
| Shadow | 40+ | Jin Woo, Antares, Igris | Legendary to Mythic |
| Gear 5 | 50+ | Gear 5, Shanks, Blackbeard | Legendary to Mythic |
| Alien | 60+ | Frieza, Cell, Kid Buu | Legendary to Mythic |
| God | 75+ | Zeus, Thor, Shiva | Mythic to Divine |
| Infinite Dimension | 85+ | Scaling endless boss | Mythic to Divine |
| Alien Nightmare | 141+ | Frieza Nightmare, Cell Nightmare | Divine |
You equip three cards. Rarer cards from higher maps have more sub-stat slots, not an automatic perfect main line. A new drop is a new roll. There is no token button that rerolls the sub-stats on the copy you already hold. Stop upgrading a card when its Dimension is behind you.
Infinite Mode is not Infinite Dimension
Infinite Mode unlocks at level 20. Infinite Dimension on the chart above is an 85+ map. Do not mix them up.
Bosses inside Infinite Mode scale off maps you have unlocked, so opening a Nightmare you cannot clear makes the mode harder. One September writeup says the mode pays cards and a once-daily Trait Token allowance that resets at 00:00 GMT, and that it does not pay account EXP. Another section from the same period says players also stay there for XP. Read your results screen. Either way, it is not a skip for a Dimension you cannot finish, and that writeup says it does not drop mythic cards. Legendaries are the ceiling there. Mythics still come from high Dimensions and from raid rolls.
Other clocks that are not the level grind
Time Challenge at level 5 is solo and prints Virtual cards. Boss Rush and Speed Raid are token tracks after you can spare a fighter. Weekend AFK Place, doubled since 24 July 2026, is for hours you are not tapping. Pop a code boost and then stand in the hub is how a 30-minute timer disappears.
